Syndicate Wars Hints

Mission REF 8: Rome

  • MISSION OBJECTIVE: Persuade the rogue agent

    BACKGROUND INFORMATION:
    The leader of the rogue agents from REF7 has escaped to Rome. He seems like a capable man, so we would like to persuade him to join our group. In the mean time, the leader of the Unguideds seems to be someone who used to be one of our researchers: Paul Vissick.

    MISSION TACTICS:
    It took a while before I could finish this mission. To be honest, I was stuck for quite a while and had even uninstalled the game from frustration at one point.

    The map consists of a road, which forms a large square. On the opposite side of the place where you are dropped, there's an entrance to an area where our target agent is located. The problem here is that you CANNOT get into this area with a vehicle, because there are simply no cars available. The only way to access the area is to put a high explosive in front of the gate. My initial problem was that I did not possess or had not researched that yet. Don't worry though if you are also in that situation: the first Unguided you encounter carries one with him: kill him and be sure to pick up the explosive (before it explodes, of course).

    To persuade our target agent is not that easy. You will have to persuade TONS of citizens: you need about 30 persuasion-points. It's difficult to keep your persuaded followers alive, so you will first have to deal with the enemy before you start to persuade. There are 2 Unguided vehicles driving around. Destroy them first; otherwise they will shoot the whole bunch of persuaded citizens as the cars pass by in pure Al Capone style. Secondly, there's a group of Unguided located in the left upper corner of the map. Finally, there's one Unguided in the middle of the map, armed with a disrupter. Take him out too.

    Now you can start to use the persuadertron. The only possible problem left are the police agents, but as long as you do not show your weapons they will not bother you. If you have enough persuading points (check the table of persuasion in this file) you can of course let them join your side too. Don't bother to enter the target area until you have at least 30 followers. Let them all meet at the initial dropping place. Now run full speed to the area entrance. The followers won't be able to follow you, so they should be pretty safe. They will not be in the combat zone while you are there. Drop the high explosive at the entrance. Get inside. If you want, you can first destroy the car parked at the left. Our target agent could use it later on to escape. If you have enough persuasion-points you can go right at him. He's hiding in a building and as you walk in to one door, he will try to escape through another door. Get close enough and persuade him.

    That's all. As you can see the keys to this Mission are the high explosive and enough persuasion points. What remains is quite easy.