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Syndicate Wars Hints
Mission REF 10: Santiago
MISSION OBJECTIVE: Persuade scientists.
BACKGROUND INFORMATION:
Paul Vissick has sent a public message to incite the Unguided to rise up. Not only against the EuroCorp syndicate, but also against the Church. He claims that the Church would bring nothing less than a total Armageddon -- the global destruction of the world. Vissick's last assignment for EuroCorp was so classified that the nature of his Mission then is unclear. We do know that he was working with researchers from "Gel Data" in Iceland. Jennifer Tasks has given us the location of Gel Data scientists in Santiago and in three other cities. Persuade them in each city.
MISSION TACTICS:
The main problem in this Mission is the fact that the scientist is located in the centre of the town, and that you are on the outside border. And guess what: all bridges to town are blown up and there's no gate or door to take you close to the scientists.
There are two possibilities: you can take public transportation (the train), or you can hijack a flying car. If you take the train, you will be forced to use a high explosive on one of the buildings. It didn't work for me, because the scientist was blown to bits as well. He keeps on walking around, but he was always very close at the time of the explosion. I guess it's possible to do it this way, but because of my failures I used the second possibility. Walk to the west of the map. At the corner, you'll see a flying car guarded by only a few Zealots. Watch out for the building near the fence because as soon as you come near it, four ex-EuroCorp agents will pop out and will start to attack you.
If you don't alert the Zealots yet, you can withstand this attack without any problem. Then go to the Zealots area. On a very rare occasion in this game there's a policemen willing to HELP you. If all Zealots are killed, it's time to take the flying car, but do not take it to the scientist yet. We are going to return a favour. A little bit further north there's a battle going on between one police car and two flying Zealot-cars. Fly to it, park your car in the neighbourhood and choose a Zealot car to attack. The police will already have damaged the cars. Long range rifle shots and miniguns will do the trick. The other Zealot car will continue to focus on the police car.
When your target car explodes run back to your car. Your health will be not so good anymore and the other police car is about to be defeated. When the police car has been destroyed, its attacker (the second Zealot car) will then focus on you. Protected by your car you should be able to take him out. If your health-energy is draining out, you can fly around the city at full speed to recover. The Zealot car will follow but will not be able to attack you while you're flying.
What remains is quite simple. Park your car at the scientist area. Take out the few Zealots who are suicidal enough to attack you with their electronic maces. Persuade the scientist, get back into the car, and fly home safely.