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Syndicate Wars Hints
Mission REF 10: Cape Town
MISSION OBJECTIVE: Persuade scientist.
Background INFORMATION: see REF 10 Santiago
MISSION TACTICS:
This Mission will introduce the launchers but unfortunately not on your side. Because Unguideds start to close in on you when you are dropped, get into the small path near the entrance and stand ready with your long-range rifles. Shoot the Unguided as they appear. Some of them are carrying high explosives. The timer is triggered when an Unguided gets killed. Unfortunately for them, this will kill all other Unguideds that are in the neighbourhood (which can be about 15 if you are lucky).
Those explosions may already have made an entrance to our target area. If this is not the case, you can take one from the Unguided (or use one of your own) and place it at the guard tower near the street. The tower will collapse, and you can enter the area through the rubbish. The explosion also alarmed a Zealot car, so deal with it first before you enter the area.
Use the forced entrance path. 3 Zealots will come. Use your long-range rifles again. Two guards are standing on the "normal" entrance to the area. 2 Shots with your rifle and they are history before they even knew they were under attack.
Things seem to be clear now, but if you look through the entrance you can see another Zealot outside the area. He is carrying the launchers. Kill him with the long-range rifles but do not get outside the area. Note that Zealots with launchers are more protected against bullets, so it will take more long range rifle or minigun hits to kill him. It's necessary that you kill him now, because he would attack you as soon as you would have persuaded the scientist. Don't forget to pick up the launchers that he was carrying.
Persuade the scientist and escort him outside the area through our forced entrance. Three Zealots will come from outside the area, but you should be able to get at the IML link in time. One of the Zealots is carrying launchers, but if you are near the small, forced entrance-path he will kill himself as his rockets will explode against the wall.
When you are back to base, you will get the opportunity to research the launchers. Put a lot of money into it. It's worth the effort.