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Syndicate Wars Hints
Mission REF 10: Adelaide
MISSION OBJECTIVE: Persuade scientist.
BACKGROUND INFORMATION: see REF 10 Santiago
MISSION TACTICS:
The first enemies to deal with in this Mission are some Unguideds. Miniguns can take care of them without a problem. They are carrying lasers, long range rifles and miniguns. Take the long-range rifle guys out first. Take four of those long-range rifle bullets and you will be glad that you brought a medikit along. At the end, a flying police car will join the party.
Walk to the Church but do not cross the street yet. Take your agent who is carrying the high explosives, and put 2 of the explosives on the wall near the street. The Epoch agents will be alarmed and will start to close in on you with 2 Zealot-flying-cars, but the explosion will kill many epoch agents and also at least damage the cars heavily. In my case, the first car was destroyed completely, and the second car only took me two more long-range rifle shots.
The Zealots in the Church are only bringing their disrupters and electronic maces along. They should know by now that those maces are not good enough. They will soon realise this: from the next Mission on most of them will have launchers. I hope you are researching that weapon while you are playing this mission.
It's very simple really. The surviving Zealots near our targets can be dealt with in any way you want (lasers, miniguns, rifles). Persuade the scientist and get back to the IML link. Too easy, right? Up to REF 11 then.