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Syndicate Wars Hints
Mission REF 11: Christchurch
MISSION OBJECTIVE:
BACKGROUND INFORMATION:
More info is available about Paul Vissick. Before the Harbinger virus was introduced, he was working in Reykjavik to research a machine capable of amplifying human capabilities. However, the scientists you persuaded in REF 10 claim that in stead of designing, they actually built such a device. These researchers, known as "The Ten" or "Cybernetic Cognition Conference (C3) " are still not accounted for since the Harbinger attack. Reykjavik, reported as a failed IML link, now seems to be engineered to provide maximum security for the team. The C3 secretly commissioned its own IML link in Christchurch. Secure this link for our use.
MISSION TACTICS:
Ah, the fun begins right here. From now on, all Epoch agents will be harder to kill, because they are more protected against weapon impact, and their standard weapon will be the launchers. But hey, you've got them too, right?
First there are some Zealots in the Church near the drop site. Those Zealots are still carrying electronic maces. Fools. Take the street leading northwards. 4 Cerberus IFF stations (read: static, automatic laser guns) are on the next crossroads. Finish them with four long-range rifle hits. The IFF stations are easy to take out this way, as long as you do not get too close. Don't get into their fire range. By now, you will encounter the first of three flying vehicles in this mission. You can forget the miniguns/long range rifle combination from now on. Use the launchers/long range rifles combination now. I even often stayed with the launchers, because unlike the rifles, their loading time is quite fast. Be sure to hold down the launcher button until the square around the target is at its smallest size. The enemy is on auto-target this way. You'll have a 99% hit chance then.
Stay where you are after the car is destroyed. It's time to recover. After a while a second and third flying enemy car will arrive. Take them out the same way.
More northwards there's a bank waiting for you. It contains 2000000 credits. Four IFF stations are located near it. Take these out first. Place a high explosive near the bank. As soon as it is dropped, four ex-EuroCorp agents will come out of it and start to attack you with lasers. I used the miniguns on them to keep them close to the bank. As the explosives do their job, they took the agents with them. The suitcases are not within the bank but on the bodies of the agents! They were trying to escape with it I suppose.
Proceed to the target: the IML link. Take out the remaining Zealot agents. There's a building where two Zealots are patrolling. Take these out first with the launchers, and the others will come too. Use the launchers/miniguns combination. Don't be overwhelmed (you'll have plenty of time in the later missions to do that). Be sure to take out the launcher guys first, as they are your greatest threat.
Get to the IML point, and this Mission is a success.