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Syndicate Wars Hints
Mission REF 14: Tokyo
OBJECTIVE: Rescue professor Drennan from the Cultists
BACKGROUND INFORMATION:
Professor Drennan has been abducted after the meeting of the previous mission. His aide had been replaced. Drennan is being held captive in Tokyo. His utopia chip is still okay so he is still useful to us. We must try to free him.
MISSION TACTICS:
You can see on your map that the professor is being kept captive in the left corner of the map, and that place is crawling with Cultists. At the right corner there's another camp. In the middle of the map there's a large group of Unguideds. You should leave them alone for now. They are going to be helpful, although they will not be aware of that.
First we're going to rob a bank because this Mission can earn you 2.5 million credits. Kill the police agents you might encounter on your way to the bank. Take one of your agents into the bank and place an explosive. Run across the street and hide behind the movie screen on the corner. After the bomb explodes, 5 briefcases will lie on the ground and are for you to grab, but leave them alone for now because 4 police-cars are going to try to arrest you.
Because you are hiding behind the screen, the 2 flying police cars can't attack but they will stay in the neighbourhood. They'll wait for your team to come out. A van will also approach with a dozen of policemen on foot. There's a fourth car parked behind it. Place another explosive behind the screen and run away on the road going southwards. The explosion will (at least!) damage the two flying cars and take some policemen with them. If a car survives the explosion because it just happened to be a little bit further away from the bomb, then it will only take a few launcher-hits to finish it. The cars will crash and take some other policemen (who survived the first explosion) with them to the grave.
The remaining policemen can be eliminated in the usual way: use the miniguns and if they are standing in a group, use the launchers. It will take a few times to get the timing right, but it's the easiest way to survive. You can't face them directly in the open. Even now you'll be glad you have taken some medikits with you. Take the money. Remember: if the agent that carries your money dies, another agent one has to take over the cases. Otherwise you'll get home empty-handed.
The hardest part of this Mission is over. You helped the Unguideds by luring the police away with your robbery because the Unguideds were attacking them at that time. Now they will help you! They will assault the Cultist fort in the right corner of the map. They always win as long as your team is out of their sight. Coming too close would lure their attention and break off their attack. When the battle's over, go the scene of the crime and kill the remaining Unguideds. Some of them are carrying launchers, but it seems that they don't know how to use it properly: they don't use the auto-tracking option. Just jump away if a rocket is being fired on your team. On one of the female bodies you can find a nuclear bomb. Take it with you.
Now we're going to rescue the professor from the other camp. Another explosive will be very helpful. Take the road that leads from the right camp to the left camp and get close enough to get the attention of the cultists. A long range shot will wake them up. Get back as quick as you can and place an explosive under the floating movie-screen in the air. Hide behind the next corner on the crossroads or enter a building. The Cultists will not see you anymore, and they'll gather very near to the explosive. Their plan is to attack you when they are all gathered together. The explosive will kill them and also causes the movie-screen to fall on them, giving it an extra touch. Another possible solution here is to attack them with miniguns on the entrance of the fort. The laser-guided cannons will shoot anybody who's armed and will help you to take out the Cultists.
Get back to the fort and take out the laser-guided cannons with your launchers or with your nuclear bomb. Inside the fort there will be 2 spider tanks, but if you just keep your distance, you can easily take them out with your long-range rifles. It takes 4 good hits. Get to Professor Drennan and he will follow you. Go to the police car parked near the ex-cannons and drive to the IML-link. That's the end of the mission.