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Syndicate Wars Hints
Types of Epidermis
There are four types of Epidermis:
Epidermis 1 (Hard Skin) :
This cyberskin is a better epidermis than traditional plaskin. A lining of molecule weave suspended in anti-shock microfoam will make Agents who wear it almost invincible to kinetic energy rounds. In other words: it absorbs half the damage from Uzis, Miniguns, Long Range Rifles and structural debris.
Epidermis 2 (Flame Skin):
Heat is an enemy of the combatant. Using space industry fabrics, it absorbs 3/4 of the damage from fire, including Flamers and explosions.
Epidermis 3 (Energy Skin):
Using some Codex technology with spectral sink technology lead into a cyberskin, it provides shields for the full effects of electromagnetic weapons. It absorbs half the damage from Plasma Lances, Pulse Lasers, Electron Maces and Graviton Guns.
Epidermis 4 (Stealth Skin):
This cyberskin reflects UTOPIA sensor scans, thereby making weapon lock on a target contained in this substance extremely difficult to achieve.