Star Wars: Knights of the Old Republic II: The Sith Lords Hints

Now how can I defeat Sion's master?

  • 1 of 10: After finishing off Darth Sion and healing up (and saving), enter the Trayus Core and talk to Kreia a bit.
  • 2 of 10: Then treat her pretty much like you did Sion -- buff up with Master Energy Resistance and Master Speed, then hit her with Master Flurries. Show her who's the master!
  • 3 of 10: Also remember to run out of her range whenever you're in bad need of healing. She can make this difficult by hitting you with Drain Life and Force Lightning, but you can run around pillars and get her to forget about chasing you.
  • 4 of 10: Another tip is that as you're running ahead of her, you can be setting mines for her to run into as she chases you. If you can get far enough ahead that she stops chasing you, you can set up an entire minefield to lead her through. Ker-blooey!
  • 5 of 10: Anyway, once she's beaten, blasted, or blowed-up into submission, she'll talk to you briefly and then animate three powerful lightsaber thingies to chase you and erase you. Yikes!
  • 6 of 10: Do *not* try to fight all three of these freaky things at once! You could try it with the same "masterful" method I recommend above for fighting Kreia, but you probably won't be able to take down more than one saber before your health gets low. When it does, start running.
  • 7 of 10: As you run, you can set mines that the saber guys will set off. Or, if you thought ahead, you could have made a big minefield during the fight with Kreia after leaving her behind enough that she stopped chasing you. I find it most convenient to mine the long, narrow path that leads back to the door to the academy and then lead the sabers along it. (Unfortunately, there's a limit on how many mines can be set at one time. Once you've set that many, the game simply won't let you set any more until some are detonated or recovered.)
  • 8 of 10: If you can't blow up the sabers with a pre-planned minefield, then keep running for awhile and turn to face them. If you're lucky, only one of them will have kept up with you. Floor it, then go after the others one at a time.
  • 9 of 10: After you trash the third saber, you'll have one final conversation with Kreia in which you can ask about the future, and then you have one final decision to make: whether or not to kill her.
  • 10 of 10: Whether you do or not, you'll then get the ending cut-scene (which varies slightly for Light Side and Dark Side characters) and the ending credits.