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Star Wars: Knights of the Old Republic II: The Sith Lords Hints
What are some tips for fighting the assassin droid?
1 of 7: After you talk to him, you'll want to pause the game (if it doesn't auto-pause) and then make sure each of your three characters is equipped with a ranged weapon (so they won't charge right away) and an energy shield (which should be used to help resist HK's blaster shots).
2 of 7: Also, this is your first chance to level-up Atton Rand, so switch control to him and do it.
3 of 7: Then concentrate your fire on the floating mines that HK summons up first. You should be able to blow them all up before they reach you.
4 of 7: After that, it's a battle with HK alone. He has a *lot* of vitality points, so you may want to charge him with a powerful melee weapon if your character is proficient in such things.
5 of 7: WARNING: Anyone standing near HK when he gets low on vitality and self-destructs will be badly damaged by the explosion.
6 of 7: If you still have some powerful ion grenades in stock, now's a good time to use them. The Stun Droid force power is also handy if you've got it.
7 of 7: And don't forget to monitor everyone's health and pause the game to apply medkits when needed.