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Star Wars: Knights of the Old Republic II: The Sith Lords Hints
Jedi Enclave Notes and Extras
1 of 5: You can buy a lot of the Jedi stuff that's already been salvaged from the Enclave from Daraala, who's standing around in the salvager camp (near the western exit to the Khoonda plains). Be sure to look through it for lightsaber upgrades once you make your lightsaber.
2 of 5: If you talk to Ralon in the salvager camp, he'll try to sell you a Jedi holocron device. Inspect it to find that it's a fake, then either give him 500 credits to improve his life with (Light Side) or bully him into giving you the fake holocron for nothing (Dark Side).
3 of 5: After you enter the enclave and run around and explore it a bit, Gerevik and several of his thugs will appear at the exit and attack you when you approach. Be ready for them before you go near them, as they can be very tough.
4 of 5: In the droid bay, you can get bonus XP by repairing each protocol droid and putting it into "meet and greet" mode. Also, these defective droids are useful in killing laigreks if there are still some around, since they explode when they "meet and greet" someone. (If you need parts, use the nearby workbench to make some.) If you don't want to mess with repairing them, you can overload the nearby console for some XP, but it's better to repair all the droids (have Bao-Dur do it if your Repair skill isn't very high.)
5 of 5: There's a computer terminal in the room west of the Jedi archive area that you can repair and then set to overload in order to start a big explosive chain reaction in that area. This is useful if there are a lot of laigrek in the area -- you can sneak past them in stealth mode to get to the computer panel, set a delayed overload, and then run out of there. There's another overloadable panel in a room a bit SW of that one. (Note that blowing it up is also the only way to open the nearby security door.)