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Star Wars: Knights of the Old Republic II: The Sith Lords Hints
How can I help the Lunar Shadow crewmen find their captain?
1 of 8: Talk to them in their room in the flophouse (next to the Mandalorians' room) to find out.
2 of 8: You'll learn that their captain is in the Jekk'Jekk Tarr bar, and they can't survive in its poisonous atmosphere.
3 of 8: You need to find a way to endure the bar's air long enough to find the captain and talk him into coming out.
4 of 8: The gas in the bar doesn't damage you very quickly, so you could go in there and hurry around and then leave before you die. (TIP: The higher your Constitution, the less the poison can do to you.)
5 of 8: Or you could wear a breath mask of some sort that makes you immune to poison. Also, T3-M4 doesn't breathe, so you could scout out the place with him in solo mode while the rest of your party stands in the safe entry area.
6 of 8: You'll find the Lunar Shadow captain in the NW corner of the arid room of the bar.
7 of 8: Persuade him to return to his crew to get lots of XP.
8 of 8: ALTERNATIVE: Instead of trying to get their captain back, you can instead refer them to Odis if you mention him when you first talk to them (and if you've already talked to Odis, of course).