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Star Wars: Knights of the Old Republic II: The Sith Lords Hints
How do I solve the murder mystery?
1 of 17: Riiken referred you to the cantina, so head back to the western square and check out the cantina.
2 of 17: Talk to all the customers who aren't just generic "patrons" or whatever about Captain Sullio's murder.
3 of 17: Motive is one of the first things you want to find out about, and Panar in the beast-rider gang's side room (or near the cantina exit if you employed his services at some point) is the one to talk to about that.
4 of 17: Now find someone who knew Sullio or Gend well enough to respond to what Panar tells you.
5 of 17: Try Nikko, who's standing near the entrance to the swoop registration and bar area.
6 of 17: Mention what you learned from Panar, then ask him about the night of the murder and where the body was found.
7 of 17: Outside, it'll be easy to find the murder scene near the cantina because there's a big red bloodstain on the ground.
8 of 17: Near the stain is a garbage pile and a broken droid. Search them both for clues.
9 of 17: Nothing useful presents itself, but Mandalore has the idea of asking people in the cantina about the droid in case it had something to do with the crime.
10 of 17: Nikko says that he and Dhagon Gent chased off some guys scavenging the droid right after the murder happened. Those unknown guys were probably removing some sort of useful evidence.
11 of 17: Talk to Panar about the droid to learn that the droid parts seller 1B-8D always buys scavenged droid parts. Maybe it has what you need.
12 of 17: Find 1B-8D in the outdoor western square area and ask him about parts from Bahima's serving droids.
13 of 17: Buy the parts it offers, then take Mandalore's tip about asking Kiph in the cantina about them.
14 of 17: Kiph will help you see the last thing that the droid saw.
15 of 17: It's not clear from the recording who did it, but it *is* clear that the person came from the marketplace, not the doctor's office, which is where Nikko saw Gent come from.
16 of 17: Go show the recording to Nikko to get him to go to Captain Riiken with the evidence and his testimony.
17 of 17: After you convince some pesky major that Gent should be released, you'll meet and talk with him at his office.