Star Wars: Knights of the Old Republic II: The Sith Lords Hints

Getting Inventory Items

  • You can use the following commands to get more credits plus large packs of some of the most often-useful items.

    * givecredits # - add # to total credits
    * givemed - 99 advanced medpacs
    * giverepair - 99 advanced repair kits
    * givecomspikes - 99 computer spikes
    * givesecspikes - 99 security tunnelers


    For everything else, use the giveitem $ command, where you replace $ with the internal codename of the item. In the codename list below, replace the * with anything listed in parentheses. For instance, to get a double-bladed lightsaber with a blue color crystal in it, type giveitem g_w_dblsbr001. Changing the 01 to some other number will give a double-bladed saber with a different color crystal in it.

    If you want a more complete items list, go to Cheat Code Central (www.cheatcc.com) and look at their SW:KOTOR2 cheat list.


    LIGHTSABERS
    -----------
    Lightsabers - g_w_lghtsbr* (01 - 11)
    Short Lightsabers - g_w_shortsbr* (01 - 11)
    Double-Bladed Lightsabers - g_w_dblsbr0* (01 - 11)

    LIGHTSABER UPGRADE ITEMS
    ------------------------
    Color Crystals - u_l_colo_* (01 - 10)
    Power Crystals - u_l_crys_* (01 - 25, 21x, x23)
    Energy Cells - u_l_cell_* (01 - 13)
    Emitters - u_l_emit_* (01 - 13)
    Lenses - u_l_lens_* (01 - 13)

    BLASTERS
    --------
    Blasters - w_blaste_* (01 - 30, x05, x20)
    Blaster Rifles - w_brifle_* (01 - 30)
    Killblaster - killblaster

    BLASTER UPGRADE ITEMS
    ---------------------
    Chamber Upgrades - u_r_firi_* (01 - 15)
    Power Upgrades - u_r_powe_* (01 - 15)
    Scope Upgrades - u_r_targ_* (01 - 15)

    EQUIPMENT
    ---------
    Belts - a_belt_* (01 - 30)
    Gloves - a_gloves_* (01 - 30)
    Head Gear - a_helmet_* (01 - 30)
    Light Armor - a_light_* (01 - 15, x02, x08, x09)
    Medium Armor - a_medium_* (01 - 15)
    Heavy Armor - a_heavy_* (01 - 15, x01)
    Robes - a_robe_* (01 - 30, x01)
    Shields - a_shield_* (01 - 07)
    Implants - e_imp1_* (01 - 10), e_imp2_* (01 - 10), e_imp3_* (01 - 10), e_imp4_* (01 - 10)

    ARMOR UPGRADE ITEMS
    -------------------
    Overlays - u_a_over_* (01 - 30)
    Underlays - u_a_under_* (01 - 30)

    DROID ITEMS
    -----------
    Droid Armor - d_armor_* (01 - 15)
    Droid Special Weapons - d_device_* (01 - 15)
    Droid Shock Arm - d_t3m4_01
    Droid Interfaces - d_interface_* (01 - 15)
    Droid Shields - d_shield_* (01 - 06)
    Droid Renewable Shield - d_t3m4_03
    Droid Upgrades - d_tool_* (01 - 15)

    GRENADES
    --------
    Adhesive Grenade - g_w_adhsvgren001
    CryoBan Grenade - g_w_cryobgren001
    Plasma Grenade - g_w_firegren001
    Ion Grenade - g_w_iongren01
    Poison Grenade - g_w_poisngren01
    Sonic Grenade - g_w_sonicgren01
    Concussion Grenade - g_w_stungren01
    Thermal Detonator - g_w_thermldet01

    OTHER
    -----
    Adrenal Items - g_i_adrnaline0* (01 - 06)
    Battle Stims - g_i_cmbtshot0* (01 - 03)
    Pazaak Cards - g_i_pazcard_0* (01 - 23)
    Mines - g_i_trapkit0* (01 - 25)