Team Fortress Classic Hints

About the Spy Class

  • The Spy is the silent infiltrator and saboteur.  He works best by destroying enemy sentry guns and by taking out careless enemy snipers.  He carries a knife, a silenced tranquilizer gun (max 40 bullets), a double-barrel shotgun (max 16 + 40 bullets) and a nailgun (max 100 nails).  He carries 4 standard issue grenades for primaries and 4 hallucinogenic grenades for secondaries.  He can have 90 health and 100 armor maximum.  The spy's special skill allows him to disguise himself team-wise, disguise himself class-wise, or feign death.