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Team Fortress Classic Hints
About the Spy Class
The Spy is the silent infiltrator and saboteur. He works best by destroying enemy sentry guns and by taking out careless enemy snipers. He carries a knife, a silenced tranquilizer gun (max 40 bullets), a double-barrel shotgun (max 16 + 40 bullets) and a nailgun (max 100 nails). He carries 4 standard issue grenades for primaries and 4 hallucinogenic grenades for secondaries. He can have 90 health and 100 armor maximum. The spy's special skill allows him to disguise himself team-wise, disguise himself class-wise, or feign death.