Ultima 7: Black Gate Hints

Companions

  • 1 of 8: Below is the locations of and notes on your companions, in the order it is likely they will join you. Those marked by an asterisk (*) will always join the group. Others will refuse to join if the group is crowded (but will not leave unless you ask them to).
  • 2 of 8: Iolo* joins you at the beginning of the game.
  • 3 of 8: Spark* -- soon after (he is from Trinsic). He is not so good at the beginning, but he trains quickly and efficiently.
  • 4 of 8: Shamino* -- in Britain. (Try to ask him about that girl...)
  • 5 of 8: Sentry -- in Britain. If he joins you, he'll train you for free.
  • 6 of 8: Dupre* -- in Jhelom. He is very strong.
  • 7 of 8: Tseramed -- in Yew. He is a good archer and brings you some very useful sleep arrows. He also directs you through the bee cave.
  • 8 of 8: Janna, Catherina and others -- are not really necessary.