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Uru: The Path of the Shell Hints
I linked to the foggy island. What do I do?
1 of 13: Although the foggy Second Ahnonay looks very different than the sunny First Ahnonay, take notice of the similarities.
2 of 13: First of all, the radar in the center remains.
3 of 13: Examination of the radar reveals many blue lights, just like before.
4 of 13: This time, however, there are no Quabs (the crab-like creatures on First Ahnonay). What on the island could the radar be reacting to?
5 of 13: Try to interact with anything on the island that you can and watch to see if the radar reacts.
6 of 13: Those blue ice "trees" look rather suspicious...
7 of 13: If you touch one of the ice trees, it will fall apart.
8 of 13: Did the radar react to that?
9 of 13: Indeed it did. One blue light down.
10 of 13: You have to get rid of all the blue lights (that is, get rid of all the ice trees), just like you got rid of the Quabs before.
11 of 13: All the ice trees are gone when the only light on the radar orb corresponds to your location. Even then, move around to make sure there isn't an ice tree hidden behind you somewhere.
12 of 13: With one light on, link out via the Linking Book, then back to Ahnonay through the Ahnonay Linking Chamber.
13 of 13: As with the first transition, if you've gotten all of the lights on the radar turned off except the one representing you, leaving and returning via the Linking Chamber should trigger another change.