Uru: Ages Beyond Myst Hints

How do I solve the puzzle with five buttons on a railing?

  • 1 of 19: You will find this puzzle at/near the bottom of the staircase past the door you unlocked with the first puzzle.
  • 2 of 19: You will notice that as you press the buttons, lights on the floor at the bottom of the staircase will turn on and off.
  • 3 of 19: You want to make a specific shape with those lights.
  • 4 of 19: You could try to figure the shape out yourself from trial and error -- most button combinations produce random scatterings of lights -- or try to find the shape drawn for you somewhere.
  • 5 of 19: But it's probably easier just to find out which buttons to press.
  • 6 of 19: The same place that you figured out the solution to the previous puzzle.
  • 7 of 19: One of the pictures should have five dots along the outer edge -- corresponding to the five buttons here.
  • 8 of 19: This picture is ahead and to the right of the linking book in the gallery.
  • 9 of 19: From the top, it shows that dots numbers 2, 3, and 5 are lit, and dots 1 and 4 are off.
  • 10 of 19: Go back to the railing, and press the lights to create the same pattern, counting from the left as you are facing the railing.
  • 11 of 19: You should now see a solid trail leading roughly from the bottom of the staircase to a door.
  • 12 of 19: You need to walk a specific path on the floor.  (It may help to press F1 to switch to the third-person view if you're not there already.)
  • 13 of 19: But think about some of the things that Yeesha has said to you.
  • 14 of 19: She seems to think that light is dangerous and darkness is safe.
  • 15 of 19: You need to walk along the dark part of the path, not the lit part.
  • 16 of 19: As you are at the bottom of the the staircase, walk counterclockwise a bit around the edge of the floor -- not on any of the lit parts or any of the other tiles in the center.
  • 17 of 19: Go about 90 degrees around the edge, and you should reach a dark part of the main floor -- not just the circle around it.  The camera angle in first-person view should change to give you a bit of a hint to turn after you get to this point.
  • 18 of 19: Then stay on the dark part of the floor and continue walking into the center of the room.
  • 19 of 19: The floor will then sink, revealing a door on part of the path that you just walked.  Go through that door and on to the next puzzle.