The Ward Hints

How can Walker get out of the Cargo Bay?

  • 1 of 11: It would help to know the layout of the ship and the functions of all the rooms.
  • 2 of 11: On the console in the Cargo Bay, look at the Ship Maps for each level. Click on each room. Then ask Bloom about them for valuable information.
  • 3 of 11: He has limited access with his card, but can go inside a storage room on Level D and the hibernation room on Level C. Explore all 3 Levels of the ship as Bloom.
  • 4 of 11: Bloom only wants to *pretend* to hibernate.
  • 5 of 11: Bloom's hibernation chamber can be rigged to make it look like everything is normal.
  • 6 of 11: Walker will need some tools to work with too.
  • 7 of 11: When all is ready, talk to each other and wait for the hibernation segment to begin.
  • 8 of 11: Bloom should go to the hibernation room as expected. (Have Walker open the door for Bloom with the card. Then, with Walker standing by the open door,switch to Bloom and walk him through the Cargo Bay door.)
  • 9 of 11: Check the chamber's settings on the front screen before getting in.
  • 10 of 11: Click on "sphereblend" to set it and then open the lid and lie down. Wait a moment to be sure no alarm bells go off. If something goes wrong, re-read these hints to see what you failed to do.
  • 11 of 11: While Bloom is inside the chamber, switch to Walker by clicking on the icon on the right side of your screen. Now Walker can leave the Cargo Bay.