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Start off by having the Goblin Sappers destroy the thinnest part of the rock that they're stuck in. If you do it right, you should have a path for your other guys to walk through, as well as 2 more Sappers (you should've used 2 to blow up the rock). Now, move your guys to the east, and you'll find a gold mine. However, due to the trees, it looks like you'll need to put your Great Hall a distance from the mine. Not so. Have 2 Peons remove those two trees that are blocking your construction plans. Once those are down, start building your town. You have very little room for expansion, and very little lumber, so you'll obviously need to find a new place. Move a bunch of your guys all through the maze of mountaints, and eventually find a gold mine northwest of your village. Don't build anything yet, but know that you will build something there soon.
Now, in your town, you'll only want to build all the "basic" structures. Don't upgrade yet. Wait until you have alot of Gold, and a bunch of Grunts (a Catapult as well). At this point, you will probably be close to being out of lumber. Make sure you have at least 800 units. Move a bunch of your Peons, as well as ALL defenders to that gold mine. Build a Town Hall close to the mine, and a Barracks at the same time. Bring all lumber production up here. Upgrade to a Stronghold, and build LOTS and LOTS of Ogres (better upgrade them eventually as well). Build many Towers at the entrance slightly nothwest of the mine (and where lots of Humans will attack). When I mean many, I mean 2 Guard right at the entrance, 2 Cannons a couple spaces in front of them, and another Cannon behind the tree. A note about the trees: don't cut them all down on the west side, as they are an excellent barrier. Watch for the Cannon Towers, too, and don't get too close to them.
Several Knights will come for the Towers, but if built right, they will probably be killed before they do much damage to the village. Constantly repair the Towers, and build a line of about 4 Trolls in-between the 2 Guard Towers for more defense. Don't send your Ogres to attack the Knights; they'll usually retreat, and they'll lure your knights into the lethal trap of Cannon Towers at their base. With the Ballistas that will attack the Towers, have a Catapult or two destroy it...if you send some Ogres up, the bad guy Cannon Towers will get them. Eventually, their gold mine will run out (you will know this when enemy Peasants will stupidly march into your town for your gold mine). Wait, and quell any Knight attacks until they stop coming. Now's the time to attack.
In the upper-right corner of the map, there's a bunch of Knights. Kill them, of course, but you should notice a wall, with a Cannon Tower there behind a wall. This is where you'll attack. Have the Catapults destroy the two Towers, any Ballistas, and the Stables (which they can reach). Now, have several Ogres behind this when you do it, break down the wall, and march the guys in. Don't move them in too far, though. Have a Peon build a Barracks at the entrance. The Catapults should destroy the Cannon Towers, and the Ogres either guard the Ballistas, or destroy the buildings that are away from the Towers. When Ballistas or Archers attack, lure them away from the Towers, and crush them there. Now, with these tips, you should be able to conquer the village.
Now, the final step: destroying the sea units. You should be able to attack the Destroyers and Battleship with Catapults. Position them behind the mountains, out of range, and attack them. Destroy the Shipyard and and Refinery. Now, build a Shipyard by your town at the south. Start oil production now, and make some Juggernauts to take care of the Platforms. Make some Destroyers to get rid of the confused Tankers. And destroy the ships that the Catapults were not able to attack. That's it.