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Wizardry 8 Hints
How can I get inside the bank vaults?
1 of 14: There are two vault sections of the bank: the main vault, and the personal vaults. Lorrac the bank teller will not let you access the personal vaults unless you have an account card. Unfortunately, no new accounts are being opened at this time.
2 of 14: Maybe you could borrow someone else's keycard.
3 of 14: You can find a keycard inside each of the chests in He'Li's Bar, Anna's Marina, and Antone's weapon shop.
4 of 14: Give the keycard to Lorrac and she will open the elevator leading to the personal vaults. Use each keycard on the appropriate vault to get at the goodies inside.
5 of 14: Getting into the main vault is a little more risky. There are several ways to rob a bank, and your party members are not the only ones with dollar signs in their eyes. In fact, there are 2 NPCs in the game who can help you with this task.
6 of 14: Rattus Rattus, who can be found wandering along the Arnika-Trynton Road, will ask for your help in robbing the bank. Speak with him to receive two items and specific instructions.
7 of 14: After speaking with Rattus, you'll receive a note and a Zip Gun. Giving the note to the bank teller will cause her to summon the guards and attack. Once you've dispatched the guards, all that remains is to open the vaults.
8 of 14: After defeating the bank guards, use the buttons behind the counter to open the elevators which lead to the bank vaults.
9 of 14: It should be noted that you can accomplish the same thing by simply attacking Lorrac, without having spoken with Rattus and received the note. Furthermore, if you prefer a more stealthy approach, there is a way to sneak into the vaults without being detected.
10 of 14: You can get more information by speaking with an expert of the thievish arts.
11 of 14: Speak with Myles the Thief in Arnika. He has three quests for your party. After completing his first quest, he will tell you of a secret entrance to the main bank vault.
12 of 14: The secret entrance is through a tunnel in the jail.
13 of 14: Break into the jail, then use the button on the wall to deactivate the forcefield. Use all three buttons at the end of the corridor, then examine the cells for any interesting features.
14 of 14: Enter the middle cell and search for a hole in the floor. Climbing through this hole will lead your party directly into the bank's main vault. After you've finished looting, use the teleporter in the corner to return to Arnika.