Zork: Grand Inquisitor Hints

What all do I need from the lockers?

  • 1 of 2: Have you searched them all?
  • 2 of 2: You only need to open locker #6 (belonging to the Dungeon Master) to get his ID card and locker #11 (belonging to the Inquisitor) to get the Prozork tablet and read about how to use the spell lab.  The other lockers contain nothing of value.