Aura: Fate of the Ages Hints

Inside: What do I do when I get through the door in the side room?

  • 1 of 9: You'll need to solve all the other puzzles -- both inside and outside -- before you should proceed.
  • 2 of 9: Moving through the door and down the walkway should trigger a cut-scene.  If you reach the airship without seeing the cut-scene, then there still are uncompleted tasks to take care of.
  • 3 of 9: Once you reach the ship, your goal is to fly it to a new location.  Do you remember what you were told to do?
  • 4 of 9: Grifit left you instructions in his letter (on the stand by the front door).
  • 5 of 9: His letter said to prepare the journey ship for travel.  He also said not to forget to activate the navigational map. 
  • 6 of 9: If you don't have the map, you'll need to get it and activate it.  To do so, you'll need to solve the following puzzles (plus other related puzzles): You will get the map when you've solved The four pillars and four stands puzzle.
  • 7 of 9: You can activate the map with the machine upstairs.
  • 8 of 9: Place the activated navigational map in the center of the airship.
  • 9 of 9: Use the lever on the floor, to the right of the map, to fly to Dragast -- The Mechanical World.