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Bioshock Hints
Big Daddy #2 Combat Tips
1 of 9: As before, let the big daddy and splicers fight it out before you attack anyone.
2 of 9: If a splicer is intent on attacking you, hit him with an Enrage plasmid to get him off you.
3 of 9: After all the local splicers are dead, move north enough that an RPG turret will see you and start firing.
4 of 9: If you maneuver so that the big daddy is between you and the RPG turret, it'll probably take several hits before it can destroy the turret.
5 of 9: At this point, you may want to just move on and wait to get the big daddy later. Why? So you can research him and his little sister with the research camera that you're after.
6 of 9: When you decide to attack the big daddy, you may want to use your grenade launcher and/or electric buckshot to damage it more quickly.
7 of 9: Before you do that, you could go on ahead to the first security camera (just past the nearby padlocked gate) and let it see you and sound the alarm.
8 of 9: The advantage of this is that you can Electro-Bolt and hack some security bots and have them helping you when you start attacking the big daddy. (See the Security Device Tips.)
9 of 9: Once you have several bots "lying in wait," activate two of them and then start attacking the big daddy. When those bots are destroyed, quickly run and activate two more.