Bioshock Hints

Go to Point Prometheus.

  • 1 of 9: As you leave the room you got the Lot 192 in, you'll have to start dealing with all the extra splicers who've appeared nearby.
  • 2 of 9: Your way should now be clear to leave the Artemis Suites, but you might want to stay long enough to loot a few rooms.
  • 3 of 9: Leave the suite area and head back down the street to the big square you were at earlier.
  • 4 of 9: There are several new splicers at the square, including some with machine guns and one with nitro.
  • 5 of 9: To get to the local bathysphere station, you'll need to go partway down the street that's south of the square.
  • 6 of 9: Before you move on to the next region, you could explore the "Fontaine's Center for the Poor" area for lots of optional combat and loot.
  • 7 of 9: Find the station entrance in the middle of the south street, then go down the steps and use the functioning elevator.
  • 8 of 9: In the room past the Securis door, there'll be two last splicers to fight before you leave.
  • 9 of 9: Enter the bathysphere at the south end of the station and use its big lever to travel to Point Prometheus.