Bioshock 2 Hints

Hole-in-the-Wall Tips

  • 1 of 10: Get the buck that's in the wall hole, then turn left and use Telekinesis to pull in the heavy rivets and remote hack dart that you can see on top of a metal beam.
  • 2 of 10: Enter the water and use the large sheet of metal for cover while shooting out the SMG turret that's on a storage crate ahead.
  • 3 of 10: Repair your bots and stand in the water to heal up, then go search the turret and its storage crate.
  • 4 of 10: Look past that for mattresses with whiskey and a briefcase on them, then drop down through the nearby hole to enter the ground-floor room you saw through a big window earlier.
  • 5 of 10: Check the nearby desk for three rocket spears, then go around to the health station and hack it.
  • 6 of 10: Look around the corner to the right of it to find a first aid kit, then enter the main room.
  • 7 of 10: It has an audio diary, two corpses with EVE hypos stuck in them, and the Drill Power 2 tonic.
  • 8 of 10: After you take the tonic, run back to the hacked health station for cover as some leadhead splicers use prox mines to blow out the big window. (No, you couldn't have done that yourself earlier if you'd thought of it.)
  • 9 of 10: Wait until you hear the splicers drop into the water, then hit it with a couple of Electro Bolts to fry them.
  • 10 of 10: You can now leave the area by using the junk piled next to the big window to jump through it.