Get quick and convenient access to just the hints you need for Crime Stories: From the Files of Martin Mystere, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Crime Stories: From the Files of Martin Mystere Hints
How do I get the wardrobe open?
1 of 8: Read the yellow sticky note (labeled "ticket" in the game) on the wardrobe door.
2 of 8: Your loving wife Diana wants you to stay home today, so she's locked it. Cute! I wonder what she did with the key?
3 of 8: It's not in this room. You're going to need some help with this one.
4 of 8: Go downstairs and try to talk to Java about it.
5 of 8: It's kind of hard to figure out what Java wants, but it seems clear that he does have the key and he'll take something in trade for it, if you can find the right thing. But what?
6 of 8: If you wander around the house clicking on everything, eventually you find something that Martin says Java really likes, is hypnotized by in fact.
7 of 8: It's in the study, on a shelf by the door.