Mystery Case Files: Dire Grove Hints

Phone

  • 1 of 7: The earpiece for the phone is found in a hidden object scene in the hotel basement, one that hasn't been revealed yet.
  • 2 of 7: Did you wonder what you were supposed to be doing with the washing machine in the basement? It's full of dirty clothes, but it doesn't seem to work.
  • 3 of 7: And this doesn't seem to be anything to do with the fact that you turned the water off; instead, it's due to a lack of detergent. Ah, but now you have some, if you've been in the secret room.
  • 4 of 7: In the secret room, grab the box of Sudz detergent. Back in the hotel basement, open the washing machine, add the detergent, close the machine, and turn it on. Poof! Lots of suds, and a new hidden object scene.
  • 5 of 7: The earpiece, labeled "receiver," is on the floor at the lower middle part of the screen.
  • 6 of 7: Back in the secret room, use the earpiece on the wire dangling from the phone, and you've got a working phone. Now who should you call?
  • 7 of 7: As far as I've discovered, the only number you can call is one derived from a puzzle that appears at the very end of the credits, at the end of the game. Tricksy!