Dragon Age: Origins Hints

Caverns

  • 1 of 11: There's an ash wraith and several cultists in the large room that's north of the starting hallway.
  • 2 of 11: Hang back and take them on a few at a time, then quickly rush into the next room and pound the two cultist mages.
  • 3 of 11: Loot the wooden crate in their room, then go down the tunnel to the west.
  • 4 of 11: In the huge cave past the tunnel are a bunch of cultists and dragonlings. You'll want to stay back in the tunnel and use the Lead-Them-Off Strategy to lure them out until the entire cave is clear.
  • 5 of 11: Look along the east side of the cave for two locked chests and a codex-giving book, then move on to the next cave. It also has lots of cultists and dragonlings in it, so lure them out like you did before.
  • 6 of 11: Go down the cave's NE tunnel to fight some drakes if you want to, then go back and take the north tunnel.
  • 7 of 11: Station your party near the start of the north tunnel, then move one character ahead to where he's seen. Quickly run him back to the group and get ready to fight a mage and some sneaky assassins.
  • 8 of 11: At the path split, go north for some extra combat and loot if you want, then take the west tunnel.
  • 9 of 11: In the room past the west tunnel, hang back and draw cultists to you, then send your rogue in to disarm the traps before you loot the three wooden crates and locked chest.
  • 10 of 11: Go down the next tunnel to reach a cave with some talkative cultists led by Father Kolgrim.
  • 11 of 11: After you've killed Kolgrim or made a deal with him, use the area transition point at the north end of his cave to enter the outdoor Mountain Top region.