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Dragon Age II Hints
What if I sided with Orsino?
1 of 9: In the Gallows Prison, you can loot a couple of chests and talk to companions before telling Orsino that you're ready. After a cut-scene, a bunch of templars will enter the prison at its south end.
2 of 9: After a cut-scene, Orsino will go nuts and use blood magic to transform himself into a huge abomination, which will be hostile to you as well as the next group of templars.
3 of 9: Use the prison's southern exit to enter the Templar Hall, then move forward to get six shades to rise up and attack from three sides. The second wave consists of three rage demons that rise up on three different sides.
4 of 9: Finish them off, then go through the east door to find Sandal running a store and an enchantment apparatus. He also brought your storage chest from the Hawke Estate in case you want anything from it. (Note that this is a good opportunity to stock up on useful potions.)
5 of 9: Go through the south door in Sandal's room, then head east to find three doors. The north and east ones lead to optional combat and loot, and the south one leads to a required combat with templars led by a lieutenant.
6 of 9: After you kill all of them plus the ones that come in through the west door, loot the corpse at the east end of the room.
7 of 9: Use the west door to get to the hall's entry area, then go down the stairs to encounter another lieutenant-led band of templars. They'll be reinforced by a bunch of templars coming in through the south gate.
8 of 9: After that's over, go up the western set of stairs to find a lootable corpse and a door that you can go through to find some optional combat and loot.