Fallout 3 Game Add-Ons (DLC) Hints

Post-Quest Notes

  • 1 of 6: If you sided with Ashur, you didn't need to enter the Pitt Underground area via the locked sewer grate that's at the north end of the tracks with all the train cars in the Steelyard. If you want to go there now for extra XP and loot, get the power plant key from Wernher's body (or from on his desk if you let him go) so you can open the sewer grate.
  • 2 of 6: You can now sell teddy bears to Midea in her quarters (if you sided with Wernher) or Sandra in the Haven's lab (if you sided with Ashur) for 30 caps each and some XP. You should save up all the teddy bears you can find in the Capital Wasteland, then come back here and turn them over when you've got a bunch.
  • 3 of 6: Another cool thing you can do now is use the mill's ammo press.
  • 4 of 6: Whoever you sided with, you may want to go around finishing off slaves and/or raiders in various areas to harvest even more loot. Using the mesmetron is, as always, the best way to do this. (This is especially lucrative if you sided with Ashur, and therefore didn't kill off his raiders and slavers.)
  • 5 of 6: When you're ready to return to the Capital Wasteland, fast-travel to the Pitt Train Yard area that's along the southern border of the world map, then use the hand cart that's at the south end of the yard.
  • 6 of 6: Of course, you'll probably want to take your vast stock of stored loot with you.