F.E.A.R. Extraction Point Hints

Exit the subway system

  • 1 of 25: Look around for supplies past the big smoke-spewing pipe, then go up the stairs and prepare for a Replica reception in the two rooms beyond.
  • 2 of 25: Check the side room that's up on the higher floor in the second room for supplies (including two deployable turrets) before you climb or drop down into the "hole in the floor" area.
  • 3 of 25: Near the medkit down there is a pipe going into a large concrete tunnel, which is just where you need to go.
  • 4 of 25: After you crouch-walk through the tunnel, you'll emerge in another storage room.
  • 5 of 25: Leave it and move along to find a room with a large shaft in the floor near a padlocked fence door.
  • 6 of 25: If you break the lock off the door and go through it, you'll just find yourself back in the starting room, so climb down the ladder when you're ready to move on.
  • 7 of 25: After climbing down a second ladder, enter the large circular tunnel that isn't barred and make your way through it to the other end.
  • 8 of 25: Find the room with the walkway going around a large circular structure, then figure out how to cross the walkway gap on the other side.
  • 9 of 25: Once the walkway gap is crossable, you'll probably want to go back and get a nearby health booster before you cross and move on.
  • 10 of 25: Climb the ladders past the walkway gap to make it to a boarded-over doorway.
  • 11 of 25: Move along the tunnel until you come to a large room with some Replicas in it.
  • 12 of 25: After they're all down, find the stairs that lead up from the lower floor.
  • 13 of 25: On the walkway past the stairs, look one way for some body armor, then go the other way to get to a room with an MP-50 repeating cannon leaning against some barrels.
  • 14 of 25: Pick it up even if you're not going to keep it, since two Replicas are on one of the walkways in a room just ahead.
  • 15 of 25: After they're down, go across your walkway and through a room and a hallway to get to their walkway.
  • 16 of 25: Past the Replicas' walkway is a blocked door that you can't open.
  • 17 of 25: Go along that room's upper walkway until you find an exit, then move along to reach an even higher walkway ledge in the same big room. (Complete with another harmless Nightmare vision.)
  • 18 of 25: Find an exit up there that leads to a storage room, and then to a room where some Replicas will attack.
  • 19 of 25: Enter the passage near that third Replica and move on until you reach a red door that leads out to the subway tracks, where Replicas are busily setting up explosives.
  • 20 of 25: Jump over the turnstiles in the room past the terminal, then look around for a door.
  • 21 of 25: After you pass a break room with supplies in it, go through the unblocked door to reach another room with supplies in it.
  • 22 of 25: Past that is a large room with some serious Replica combats in it, including the second minigun-wielding Heavy Armor.
  • 23 of 25: Go through the wall hole and up some stairs until you come to a large walkway with big windows overlooking another train-filled terminal.
  • 24 of 25: After that's over, search the terminal for supplies, especially inside the two trains. One of them has a health booster *and* a reflex booster in it!
  • 25 of 25: As you go up the sloping tracks to get outside, all of the explosive packs will start detonating.