F.E.A.R. Extraction Point Hints

Find the subway entrance

  • 1 of 13: Move along the alley until you come to a large hole in a board fence that you can jump through.
  • 2 of 13: In the small shipping area beyond, look behind the fenced-in area to the right for a spare medkit, then find the corner where there are more supplies next to a door.
  • 3 of 13: After their area is clear, check the office in the back left corner for more supplies, then jump over the junk near the office door to move on.
  • 4 of 13: Go up some stairs and down more hallways to reach a dead end at a locked door.
  • 5 of 13: Past the newly opened door, go through a room and down some stairs, ready for Replica combats around the next bend.
  • 6 of 13: In the Replicas' room, check a small side room for supplies, then find the open door that'll let you get around the barrel-blocked one.
  • 7 of 13: Move on, climbing down a ladder when you come to one, until you reach an area inhabited by assassins.
  • 8 of 13: After you finish off the last assassin, climb the ladder in his room and go through a door to reach some supplies, including a hot and toasty MOD-3 multi-rocket launcher.
  • 9 of 13: Go up the stairs past that and then up some more soon after to reach another Replica combat site.
  • 10 of 13: Once they're all dead, go around the little catwalk maze and gather dropped weapons, then find the stairs in the back that'll take you out of there.
  • 11 of 13: Go through a room with blue gadgets in it to get to a ladder that you can climb, then walk around to a door that leads to a supply room.
  • 12 of 13: A short way past that is a walkway with unbreakable windows next to it that looks down into a large room with a large enemy in it: a Power Armor!
  • 13 of 13: If you destroy the Power Armor, look all around for supplies (including a reflex booster) before moving on.