F.E.A.R. Hints

Rejoin Holiday and Bishop on roof

  • 1 of 21: Enter the nearby open elevator and use the control panel inside it.
  • 2 of 21: Unfortunately, something will go wrong and the elevator will stop early. When it does, jump out of it and into a construction zone.
  • 3 of 21: In the room with the elevator shaft where several dead employees have been dumped, find the door and go through it to reach another area with no apparent exit.
  • 4 of 21: As you enter a large room with several big piles of construction materials, watch for two Replicas to enter the room from a door in the opposite corner. It's easy to use SlowMo and shoot them down quickly.
  • 5 of 21: There are three more Replicas in the next room, so approach them cautiously, ready to SlowMo-shoot them down.
  • 6 of 21: After gathering all the supplies they have scattered about, move on to the third room of Replicas and take them down with the usual tactics.
  • 7 of 21: TIP: There are several explosive yellow barrels in these areas, so use them to blow up Replicas whenever you can. (This is especially handy in the third combat area.)
  • 8 of 21: After you find and kill off all enemies in the fourth combat area, you'll be at the end of this floor.
  • 9 of 21: Now brace yourself for two more large rooms with standard Replica battles in them. (Good thing this construction zone is so well-stocked with medkits and other supplies.)
  • 10 of 21: TIP: After finishing off the Replicas in the second room, go for another reflex booster.
  • 11 of 21: When you're done looking around for supplies, find the hallway marked with an EXIT sign in the back of the second Replica room.
  • 12 of 21: When you find the half-constructed stairwell, climb the stairs as far as you can go.
  • 13 of 21: At the top of the stairwell, go through the nearby red door.
  • 14 of 21: Before you go through the next door, look out the window that's to the right of it.
  • 15 of 21: After the two rooftop areas are clear, head into the building through an open door on a small raised walkway in the second rooftop area.
  • 16 of 21: When they're all dead, search the area for supplies and an exit in the back.
  • 17 of 21: It leads to a room with a radio on a desk and a rail that you need to jump over.
  • 18 of 21: TIP: Jumping over this rail is meant to be a point of no return, but you can get back over it fairly easily.
  • 19 of 21: After grabbing some supplies, find the door that leads out onto the rooftop.
  • 20 of 21: You'll see the helicopter taking off with Holiday and Bishop while under fire from unseen forces.
  • 21 of 21: Hang back in the safety of the dark doorway and wait to get your next objective.