F.E.A.R. Hints

Locate Alice Wade

  • 1 of 21: Keep going until you come to some stairs to go down.
  • 2 of 21: From the top of the second set of stairs, look down at the end of the hall to see at least one Replica moving around.
  • 3 of 21: Shoot him down, then go after the others, two of which you can shoot through the tall narrow windows on the right wall.
  • 4 of 21: WARNING: It looks like you can take a shortcut by jumping outside through one of those tall narrow windows, but the game is rigged to kill you every time you try no matter how undamaging the fall would normally be.
  • 5 of 21: Move down the hallway, searching offices for supplies and shooting Replicas, including another pesky Heavy Armor.
  • 6 of 21: Soon after that, you'll come to doors that lead outside to the area where you shot some Replicas through a window earlier.
  • 7 of 21: As soon as you go out through the door, turn left and SlowMo-shoot any Replicas that you can see down below.
  • 8 of 21: TIP: There's an ASP rifle leaning on a computer information terminal near the door that leads outside. If you don't keep one around all the time, you can trade it for one of your weapons just long enough to snipe those Replicas, then go get your regular weapon back.
  • 9 of 21: To get down to the ground without injury, jump over the railing in one corner that's next to an awning, then drop from the other end of the awning to a large plant, then to the ground. (Or jump over the rail and onto a large planter, then onto a smaller one and then the ground.)
  • 10 of 21: WARNING: Before you drop all the way down, let your SlowMo meter recharge to full and save your game. As soon as you get down there, an enemy chopper is going to drop off a Power Armor and three Replicas (one armed with a Type-7 particle weapon) down at the other end of the courtyard.
  • 11 of 21: When every enemy in the courtyard is dead, look for some doors on the left near the back that lead to an area with some medkits, body armor, and ammo.
  • 12 of 21: Then find the stairs over in the back right corner of the courtyard and take them up to get to a door that goes inside.
  • 13 of 21: Move in cautiously since there may still be a Replica or two in there who didn't come out to fight. (The one with the particle weapon often hangs back in this area.)
  • 14 of 21: After you finish off all the Replicas you can see from near the doorway, move into the large and well-lit break room slowly, hugging the right wall as it goes toward the kitchen.
  • 15 of 21: When the Replicas in the kitchen kill the lights, turn your flashlight on and quickly run over to the corner near the kitchen door.
  • 16 of 21: Use SlowMo to shoot down the Replicas as they come out of the kitchen to get you. (Or shoot them through the kitchen window and doorway if they keep hanging back.)
  • 17 of 21: In the short, dark hallway past the kitchen, use the switch on the right wall to turn the lights back on.
  • 18 of 21: Then round the corner and SlowMo-shoot two Replicas who are trying to hide behind the shelving units. (Note that they might attack you in the short hallway if they hear weapons fire in the kitchen.)
  • 19 of 21: Leave their room and find another one nearby that has some assault rifles and body armor you can pick up.
  • 20 of 21: Then break any window in the hallway and drop through it to a tall planter.
  • 21 of 21: From there, drop to the ground to finish this interval and start on Interval 07 - Redirection.