Get quick and convenient access to just the hints you need for F.E.A.R. 2: Project Origin, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
4 of 7: Move past the last supply area and enter the chamber.
5 of 7: After you do, wait until a spooky vision starts up, then walk toward the dead tree you see in the distance.
6 of 7: When you get close enough, the vision will end, and you'll find yourself back in the T.A.C. chamber.
7 of 7: After you're ejected from it, you'll get a checkpoint save and move on to Section 2: Fighting Your Way to the Stairwell. (Note that you'll get a message about gaining a new objective, but it doesn't appear in the objective list, so the hints will continue with this one.)