F.E.A.R. 2: Project Origin Hints

Section 1: T.A.C. Lab

  • 1 of 7: Before you can start working on this objective, you need to finish the "Find a weapon" and "Get to the T.A.C. Lab" objectives.
  • 2 of 7: Move forward into the room with the T.A.C. chamber that Aristide wants you to enter.
  • 3 of 7: Check for supplies as you go around to the chamber entrance.
  • 4 of 7: Move past the last supply area and enter the chamber.
  • 5 of 7: After you do, wait until a spooky vision starts up, then walk toward the dead tree you see in the distance.
  • 6 of 7: When you get close enough, the vision will end, and you'll find yourself back in the T.A.C. chamber.
  • 7 of 7: After you're ejected from it, you'll get a checkpoint save and move on to Section 2: Fighting Your Way to the Stairwell. (Note that you'll get a message about gaining a new objective, but it doesn't appear in the objective list, so the hints will continue with this one.)