Get quick and convenient access to just the hints you need for Half-Life 2, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Half-Life 2 Hints
Section 1: Sentry Guns and Headcrabs (d2_prison_02)
1 of 13: Go through the door marked "A3" after bashing the supply crates next to it.
2 of 13: The open cells on the top floor are empty and uninteresting, so head down the stairs and look around.
3 of 13: There seems to be nothing down there at first, but explore each open cell carefully.
4 of 13: One of them has a big hole in the back wall that you can go through to get to the A5 area. (Watch out for the headcrab in the hole!)
5 of 13: In A5, you'll start encountering a new type of enemy.
6 of 13: The first sentry gun you find shooting antlions can be knocked over with a quick gravity gun blast through the bars.
7 of 13: To get to the next two, find the nearby stairs and go up them until you can crawl over a badly bent bit of fencing.
8 of 13: These two sentry guns are also on the other side of an unopenable barred door. Grav-blast whichever ones don't get knocked over by antlions before you get there.
9 of 13: You can't get the sentry guns that are way off in the distance yet, so head on down the hallway to find an office with health and armor rechargers.
12 of 13: In the next area, you need to figure out the best way to take out the two elevated sentry guns that will start shooting at you through the bars at the other end of the room.