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Icewind Dale II Hints
Find the traitor who let the goblins in.
1 of 11: This quest starts when you get the charred vellum scroll off the body of the goblin leader in the Docks area.
2 of 11: Take the scroll to Lady Elytharra in the town hall building.
3 of 11: Pay her to identify it if you need to, then talk to her about its significance.
4 of 11: Apparently, some traitorous wizard purposely teleported those goblins into the Docks area to stir up the place.
5 of 11: So go around and question all the magic-users in the vicinity.
6 of 11: Why not start with Phaen, who's in the house just north of the town hall?
7 of 11: Question him about the scroll to get him to reveal that he's the traitor.
8 of 11: NOTE: If you talk to him with someone who has a high Diplomacy skill, you'll get the option to tell him that you don't want to fight, but wish to come to an arrangement instead. Taking this dialogue path will get you more XP by tricking Phaen into admitting that he serves Harshom the Beastlord.
9 of 11: He'll teleport in a bunch of goblins when he attacks. Prepare for a tough fight.
10 of 11: Once he's down, loot the place, making sure to get Phaen's raggedy robe, which gives a +2 deflection bonus and a 3/- cold resistance.
11 of 11: Report in to Elytharra for more XP and reward items.