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Mysterious Journey II Hints
What do I do in the room with the pods?
1 of 26: Have you tried to look at the room from above? Use the elevator found to the right of the door (with your back to the door) where you originally entered the room.
2 of 26: From above, look around for anything in the room that looks different or unusual.
3 of 26: Notice the lamppost? The post is curved like a half-circle, with a light at the top. Pay attention to approximately where it is.
4 of 26: When first walking across the elevated walkway, the lamppost can be seen on the right side. It is located just to the right of what looks like a giant eye on the wall.
5 of 26: Go back down the elevator and search the lamppost for an interactive switch.
6 of 26: Once you've used the switch to turn on the power, you should see a green bar of energy passing between a couple of pods. Move close to those pods to investigate. The bar of energy will not harm you.
7 of 26: Try rotating the ones with the green energy to see what you can figure out about the pods and the energy. To rotate the pods, you'll need to move in fairly close. Focus on the part of the pod where the energy touches the pod (or on the other three sides of the pod, roughly in the same spot on each side.) When you see the "USE" icon, click to rotate the pod clockwise (as seen from above).
8 of 26: The pods each have four sides (and four possible positions when rotated). There are three different possible faces on each side -- plain, indentation, indentation with pipe. See if you can figure out a difference between each of the three possible faces of the pods.
9 of 26: The plain, blank faces don't do anything. Green energy can be directed at a blank side without damaging or otherwise affecting the pod.
10 of 26: The ones that look like they have pipes are able to send out a beam of green energy -- provided that certain conditions are met. It may be helpful to think of the pipes as "projectors".
11 of 26: The ones that look like they have indentations (without the pipe) receive the green energy. The green energy is what powers up the pod so that it can project its own beam of energy. It may be helpful to think of the indentations as "receivers".
12 of 26: Now that you know how each of the pods works, you'll need to figure out exactly what the goal is. Look around the room carefully for possible clues. It may also be helpful to look around from above.
13 of 26: Remember the interesting shape on the wall near the lamppost? It kind of looks like an eye.
14 of 26: The goal is to aim a beam of light into the eye.
15 of 26: You'll need to work out a plan to pass the green energy from one pod to the next; projector to receiver; until a final beam of light passes into the eye.
16 of 26: It is helpful, at this point, to make a "map" of the pods in the room.
17 of 26: It is much easier to work out a solution to this puzzle on paper. Using your map, study the room to see how to make continuous beams of energy move between the starting projectors and the eye.
18 of 26: It's easier to start at the end-goal -- the eye -- and work backwards from there to the starting projectors.
19 of 26: There are three possible paths from the starting point to the final projector by the eye. One of the paths is much easier than the other two.
20 of 26: If you were looking directly into the eye, the path heading off to the right is the easiest one to solve. Once you've started to turn the pods, you can ride the elevator and look down at the pods to double-check the path you've created.
22 of 26: You'll have to work out two other paths to bring two other beams of light into the eye. The other two paths should be worked out somewhat simultaneously. Starting at the eye, the first several pods away from the eye are very simple to figure out.
23 of 26: Work on the path to the left first (located to the left when looking directly at the eye). When you reach a pod that you are unsure of, work on the other path.
24 of 26: Continue working on the two paths together. That way, when the two paths intersect, it will be easier to correctly rotate the intersecting pods.
25 of 26: Some pods won't "power-up" right away. If a pod has more than one receiver, it will need more than one beam of light entering it before it will project its own beam of light.
26 of 26: The pod next to the eye will project an energy beam into the eye only when all three receivers on the pod are receiving energy.