Get quick and convenient access to just the hints you need for The Elder Scrolls III: Morrowind, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
The Elder Scrolls III: Morrowind Hints
Skull-Crusher
1 of 10: Varian's final artifact-finding quest has you going after a terrific blunt weapon called Skull Crusher.
2 of 10: Talk to Llaalam Dredil in the Grand Council Chambers in Ebonheart about the Halls of the Dead and to Nalasa Sarothren at the Elven Nations club in Vivec's Hlaalu Plaza about the sealed Daedric ruin to get some clues as to where to go.
3 of 10: You'll end up looking for a ruin named Anudnabia near Sadrith Mora.
4 of 10: However, once you find Anudnabia at location 3 on the Sadrith Mora map, you'll see that its only entrance is blocked by rubble.
5 of 10: As soon as you're in the forge, check the floor nearby for a Scroll of Windwalker.
6 of 10: Fall down into the water and go through the passage to reach a room that's been partially iced over by a Frost Atronach.
7 of 10: That room has a heavily locked and trapped door, but it'll open easily if you have the key from the chest in the tomb's big waterfall cavern.
8 of 10: You're now in the forge itself. Use one of your levitating objects (or just cast the spell) to get around more easily in here.
9 of 10: The magic hammer you want is in the locked chest that's floating directly above the forge's fiery pit. The key that opened the door will open it, too.
10 of 10: When you're through there, return to Varian to finish the quest and get a magic ring. If your Blunt Weapon skill is under 40, you'll get Foe-Grinder (with a +20 Fortify Blunt Weapon enchantment). Otherwise, you'll get Foe-Quern (only a +5 Fortify Blunt Weapon enchantment).