Skull-Crusher
  • 1 of 10: Varian's final artifact-finding quest has you going after a terrific blunt weapon called Skull Crusher.
  • 2 of 10: Talk to Llaalam Dredil in the Grand Council Chambers in Ebonheart about the Halls of the Dead and to Nalasa Sarothren at the Elven Nations club in Vivec's Hlaalu Plaza about the sealed Daedric ruin to get some clues as to where to go.
  • 3 of 10: You'll end up looking for a ruin named Anudnabia near Sadrith Mora.
  • 4 of 10: However, once you find Anudnabia at location 3 on the Sadrith Mora map, you'll see that its only entrance is blocked by rubble.
  • 5 of 10: As soon as you're in the forge, check the floor nearby for a Scroll of Windwalker.
  • 6 of 10: Fall down into the water and go through the passage to reach a room that's been partially iced over by a Frost Atronach.
  • 7 of 10: That room has a heavily locked and trapped door, but it'll open easily if you have the key from the chest in the tomb's big waterfall cavern.
  • 8 of 10: You're now in the forge itself. Use one of your levitating objects (or just cast the spell) to get around more easily in here.
  • 9 of 10: The magic hammer you want is in the locked chest that's floating directly above the forge's fiery pit. The key that opened the door will open it, too.
  • 10 of 10: When you're through there, return to Varian to finish the quest and get a magic ring. If your Blunt Weapon skill is under 40, you'll get Foe-Grinder (with a +20 Fortify Blunt Weapon enchantment). Otherwise, you'll get Foe-Quern (only a +5 Fortify Blunt Weapon enchantment).