Meet with Vivec
  • 1 of 10: NOTE: In the game's quest journal, this is just the final phase of the "Hortator and Nerevarine" quest. I list it separately because the main bulk of the "Hortator and Nerevarine" quest may be skippable, but this part isn't.
  • 2 of 10: Once you've finished the above-mentioned quest (or have used a shortcut to skip it), go talk to Tholer Saryoni in the High Fane building in Vivec.
  • 3 of 10: Saryoni is behind the locked door in High Fane. If you don't have a key from doing certain Temple or House Hlaalu quests, then get the one that's in a large redware bowl on a top shelf in the Office of the Watch in the Hall of Justice. (You don't even have to steal the key sneakily.)
  • 4 of 10: Talk to Saryoni about "Temple's doctrine" and agree to meet with Vivec in his palace.
  • 5 of 10: He'll give you a key that will open the powerful lock on the palace door, so head south from the Temple area to get to the palace, then enter it.
  • 6 of 10: Talk to Vivec about all the stuff that's been going on, and what all you need to do yet to finish the main quests.
  • 7 of 10: Accept the Wraithguard artifact from him and swear to stop Dagoth Ur and all that good stuff. He'll teach you how to use Wraithguard, and it'll become a right gauntlet that you can wear.
  • 8 of 10: It's worth $500,000, and has a good AC plus lots of neat constant effects on it. It's not only essential to wear while using Keening or Sunder later on, but it's undoubtedly better than whatever you've got on your right hand now, so equip it and keep it on for the rest of the game.
  • 9 of 10: Now you're ready to go get the other two of Kagrenac's three tools, Keening and Sunder. Then you can go after Dagoth Ur and win the game!
  • 10 of 10: Also, now that you have Wraithguard, you can meet Wulf at Ghostgate and gain a useful new power.