Get quick and convenient access to just the hints you need for Myst IV: Revelation, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Myst IV: Revelation Hints
What do I do at the Hall of Spirits?
1 of 7: If all the Protectors are sleeping, then you won't be able to do anything. You'll need to explore a bit first, and complete a couple of other small tasks, before they will wake up.
2 of 7: They won't wake up until several of your experiences and activities "trigger" it.
3 of 7: Once they are awake, simply entering the building will cause one of them to initiate a conversation.
4 of 7: She said you will need to place your hand on the cloth to allow them to know which guide you must seek.
5 of 7: The cloth is on the ground.
6 of 7: It seems to be covered with a blend of water, fire, and wind. Although she said to touch the cloth, you will actually need to touch the blend of water, fire, and wind.
7 of 7: The Protector will assess which Spirit should be your guide. (If you forget which one, the scene can be replayed through the amulet, by approaching one of the stone faces carved into the walls. One of the three will contain the memory. Click on the face.