Get quick and convenient access to just the hints you need for Neverwinter Nights: Kingmaker, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Neverwinter Nights: Kingmaker Hints
Goblin Room
1 of 8: The first thing to do is go rotate the fireball-throwing mirror that's north of the control room.
2 of 8: Rotate it clockwise three times. That way it'll be facing toward the cluster of three monster rooms (orc, drow, and goblin).
3 of 8: Get one of your moveable mirrors and go put it in bracket "e," choosing to insert it into the first position.
4 of 8: Go turn the fireballs on to full power, then have your henchmen stand somewhere while you sneak carefully up to the doorway leading to the goblin room (after the fireballs blast the door open, that is).
5 of 8: Stand just to the right of the doorway and watch as goblins get fireballed. (Use the TAB key to help you see them.)
6 of 8: When the ones in the fireball path are dead, move through the doorway and then quickly back to safety in order to stir up the others and get them to move into the fireballs' path.
7 of 8: Then go carefully back to the control room and turn off the fireballs.
8 of 8: Get your henchmen following, and go get any remaining goblins.