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2 of 13: It's very hard to see in this area, and the area map is extremely little help since it's so dark itself. You can try holding a torch, but it probably won't do much good.
3 of 13: Your goal is to get to the center room with the noisy hag named Gulk'aush, and to go from there to the stairs that lead back up to the Coveya Kurg'annis building. (Check the blue pins on the game's area map to find the hag and the stairs.)
4 of 13: The big catch is that Gulk'aush's room is inaccessible at first, and you'll have to figure out a way to gain access to it as you explore around.
5 of 13: After looting the bodies in the starting room, go up the stairs and thrash the guys who attack you.
6 of 13: Then make your way along to the NW corner room, where you'll find one of three old Imaskari machines that can be used to help clear up the flooded passages.
7 of 13: Click on the control device one more time to get some free essences, then leave the machine room and stumble through the dark in a southerly direction until you reach the SW corner room.
8 of 13: It's in this room that you'll find the huge earth elemental that Fentomy wants you to kill.
9 of 13: But if you kill the elemental, rubble will block most of the passages in the Skein, and you'll have to head straight to Gulk'aush's room. That is your goal, but you'll be missing out on an optional quest involving the Sleeper, plus great loot from all the bloated corpses.
11 of 13: During your post-battle conversation, you might be able to gain influence with Gann by saying it's up to him when Gulk'aush offers proof of her claims. (You may also gain influence by choosing to kill her, but you'll lose more than you gained after the battle.)
12 of 13: Another option might be to devour her and get her essence for enchanting. (I think you can only get this option if you consumed Okku earlier.)