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Neverwinter Nights 2 Hints
Waterdeep Emissary
1 of 16: Leave the City Watch building and use a world map transition point to travel to the Old Owl Well.
2 of 16: Along the way, you'll meet a very wordy gnome bard named Grobnar.
3 of 16: After you get the option of switching out a current party member for him, use a world map transition point to complete your journey to the Old Owl Well.
4 of 16: Once there, do merchant business with Simmy if you want to, then find Callum near the middle of the camp.
5 of 16: Orcs will attack during the conversation, so help Callum and his men take them down.
6 of 16: When that's over, you'll learn from a returning scout that the emissary you're after has been captured by orcs.
7 of 16: After resting and doing a bit of last-minute trading with Simmy, go to a world map transition point and travel to the Bonegnasher Clan area. (Note that the optional "Dwarven Scouts" area is also available starting now.)
9 of 16: When you try to travel from the Bonegnasher Lair, you'll get stuck at a mountain pass with orcs in it. (If not, try other destinations until you do.)
10 of 16: Kill the first wave, then help the new arrivals kill off the second wave.
11 of 16: The leader of the new arrivals will introduce himself as Casavir, and will join your party. When he does, select which other two henchmen will come with you. (I suggest Neeshka and Qara.)
12 of 16: There's a world map transition point to the north that you can use to leave the area.