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Sam & Max: Season 3 Hints
What should I be doing on Skunkape's ship?
1 of 7: Well, the first thing you need to do is get out of your cell.
2 of 7: Now that you're out, where is everyone? Not down here, obviously.
3 of 7: Move to the right and take the door that leads to the upper deck, where you'll find an old ... well, not a friend exactly, but someone you know running the ship.
4 of 7: And not exactly running it either. Sammun Mak hasn't quite figured out how to control the ship, so random thoughts and associations tend to be transferred directly to the ship, as you'll see when you talk to him.
5 of 7: So if, for example, you want to see who's inside the moleman processing room, the easiest way to get the door open is --
6 of 7: -- to repeatedly talk to Sammun Mak about molemen. This will get the door open to reveal --
7 of 7: -- well, someone who isn't what he appears. But it doesn't matter; talk to him completely, and he'll tell you exactly where Skunkape is, down to the phone number and the zip code.