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Sam & Max: Season 3 Hints
How do I get out of the cell?
1 of 11: Just like the first time you were in one of these cells (in Episode 301), it's the occupants of the other cells who will be your ticket out.
2 of 11: Move to the extreme right and left of your cell to get a glimpse of your fellow prisoners, two more clones in the other cells. They're not bright, but that doesn't really matter -- blood will tell.
3 of 11: That is, they're also Sam clones. That means you can astrally project into them --
4 of 11: -- by means of the triangle over your head. Click on it and select the clone you want to occupy -- HW-021-S is the one on the left with the hamster wheel, SP-42-X is the one on the right with the water bottle, and T-16-K9 is the one you're currently in. Sam Prime is the actual Sam with clothes on, the one currently inside Max's brain.
5 of 11: So how does that help? The keys being held by the one on the left are useless, and all three of you are prisoners. But you're not helpless.
6 of 11: For example, if you pull at the backdrop in your original cell, you'll find some wires. In the cell with the water bottle, there's a fuse box. And if you take a drink from the water bottle, Sam holds the water in his mouth so he can spit it at something. And what can we do with that?
7 of 11: Let's try spitting on the fuses and see what happens.
8 of 11: Ooo, that was nice. Now that the fuses are out, let's go back to the center cell and pull on those wires.
9 of 11: Yow! Flip to the left cell and jump on the hamster wheel.
10 of 11: And you're out of there at last. To recap:
11 of 11: 1. Change to the right cell; take a drink of water and spit it on the fuses. 2. Change to the center cell; pull back the backdrop and grab the wires. 3. Change to the left cell and use the hamster wheel.