Sherlock Holmes versus Arsene Lupin Hints

How can I free Chief Warden Smith from the storeroom?

  • 1 of 9: You will need to find a key.
  • 2 of 9: A guard near the dormitory will tell you that asides from Smith's own key, and that of the cook, who is away, the only other one belongs to Fatty Johnson. We need to find Fatty's key.
  • 3 of 9: Once you have the key from the locker, simply open the door to the storeroom.
  • 4 of 9: You will find Smith unconscious behind the grating we opened earlier.
  • 5 of 9: In order to wake him up, do as you do with someone who has fainted.
  • 6 of 9: The item is directly at hand.
  • 7 of 9: Throw the bucket of water on the floor next to the grille at Smith to awaken him.
  • 8 of 9: Now you will need to find something to give to Smith to help him escape.
  • 9 of 9: Give Smith the file, and he will begin to use it to get out of the room.