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The Elder Scrolls V: Skyrim Hints
Combat Tips
1 of 5: If you hit the key that cancels conversation when your two dialogue options come up, you may be able to quickly sprint over to Malyn Varen and hack him up before he can retreat and summon his dremora. To aid in that, have a weapon ready with a paralyzing poison on it, and use Whirlwind Sprint (see the Shouts List) instead of regular sprinting to reach Malyn.
2 of 5: If Varen gets away from you, stay in the starting area while killing the dremora. Varen will probably stay in the large area that you can see through the crystals at the north end of the starting area. If so, you may be able to hit him with ranged attacks from there.
3 of 5: If the dremora are too hard for you, restore a recent autosave or quicksave, and come back later.
4 of 5: If the dremora are too hard because they're fighters, come back after you level up a few more times to see if they'll be magic-users instead. They're much less dangerous to you if you have a high magic resistance. (See the 100% Magic Resistance hints.)
5 of 5: It would also be very helpful if you could summon a dremora lord via a spell or the Sanguine Rose staff. (See the "A Night to Remember" Daedric quest.) And bring plenty of paralyzing potions to use on the enemy dremora when their health gets low so you can kill them before they heal themselves.