Star Wars: Knights of the Old Republic II: The Sith Lords Hints

How can I open the emergency hatch?

  • 1 of 10: When you try it, Kreia will send you a brief psychic message saying that she thinks the hatch should be open already.
  • 2 of 10: That's not helpful, so try to open it yourself.
  • 3 of 10: You'll learn that it can only be opened from a computer console somewhere else.
  • 4 of 10: Unfortunately, this console is way beyond your reach.
  • 5 of 10: In order to get to it, you'll have to figure out how to communicate with good old T3-M4 (the droid from the Prologue) and get him to find the console and use it.
  • 6 of 10: Have you freed Atton Rand from the prison that's in the large easternmost area?
  • 7 of 10: Notice that he fiddles with the administration computer in the comm blister area so that you can do more stuff with it.
  • 8 of 10: Use it to access the comm system and contact Hangar Bay 25.
  • 9 of 10: Good old T3-M4 will answer, and control will automatically switch to him after a brief conversation.
  • 10 of 10: Once the emergency hatch is open and you're back to controlling your Jedi, you can run back to the hatch and use it to enter the mining tunnels.