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Tomb Raider: The Last Revelation Hints
How do I get through the first part of this level?
1 of 14: Von Croy will basically tell you everything that you need to do to get through the level. Just listen to his instructions -- he gives them to you every step of the way -- and odds are, you should be fine. If you need any more specific help, though, read ahead, and I'll give you a mini-walkthrough. I won't give too much in the way of actual hints, since there's a fair amount of information in the game itself.
2 of 14: For starters, there are very few real turns in this level, and most of them head toward secrets. You can also generally follow Von Croy, but if you're lost, keep exploring, and you should find out where to go without much effort.
3 of 14: At the start of the level, keep going until Von Croy warns you about the dangers of this place and tells you to stay close to him. This is a warning that a trap is near.
4 of 14: Wait until he presses a circle on the wall, clearing a set of deadly spike traps just ahead. You can then follow him until he instructs you to walk to the edge of a bit of a gap and then jump forward.
5 of 14: Next, Von Croy will turn and go up a large step (press ACTION to climb it), into a place where there's an animal running around.
6 of 14: Once Von Croy has killed the animal, head into the top level of a room with several waterfalls in it. You need to jump across the gaps in the upper level as Von Croy instructs -- first by walking to the edge of the ledge and jumping and grabbing onto the next ledge, then by doing a running jump and grab.
7 of 14: Von Croy will tell you to jump up to the ledge (crack) above you and shimmy along the edge -- press ACTION while facing the ledge and move right while holding ACTION. Press UP to climb up when you can.
8 of 14: You'll reach the edge of a steep drop -- back up to the ledge and hold down ACTION to grab onto the floor before falling. Release ACTION to drop down, but the fall won't be quite as high now that you're hanging on the ledge.
9 of 14: You'll then be in a room with a bridge that you need to lower by swimming into the water and pulling a lever on the other side of the water. Hold down the JUMP key to swim and turn left or right until you get to the other side. Use ACTION to climb out, walk until you're in front of the lever, and press ACTION to push it. You'll find out that this game is very picky about where you must stand before activating levers and the like -- make sure you're exactly in front of the lever, so that you can push it forward (not pull it).
10 of 14: Then, climb the ladder that Von Croy instructs you to climb (press ACTION and UP while facing the ladder), and remember to stand exactly in front of the lever at the top of the ladder before pushing it. You can then climb down the ladder with ACTION, or if you want to fall a little more quickly, briefly release and then repress the ACTION key. Just don't let go of the ladder for too long, or else you'll be hurt by the fall.
11 of 14: Von Croy will then tell you to climb the monkey bars above you in the next part. Use ACTION to hold onto them, and then move forward. You can release ACTION when you're above solid ground again. If you fall, you can climb the walls of the pit as if they were a ladder (with ACTION and UP).
12 of 14: Head into an area with a few animals that Von Croy has to kill, and pass a couple of giant stone lions. Von Croy will then tell you to CRAWL (press ">" to crawl on the PC, and then use the arrows to move) into a small hole. Turn right to find a lever that opens the door you were supposed to open -- and to find Lara's backpack. Then, crawl back into the hole and out to Von Croy.
13 of 14: In the next bit of the level, you will have to use the SPRINT key (usually "?" on the PC) to run past some dart traps. Note that you can only sprint for a bit, so you may want to wait until you reach the bottom of the stairs, near the traps, before sprinting. The traps may do a little damage if they hit you, but they won't do too much damage. While sprinting, press JUMP if you need to, to roll under the wall that's closing down. Getting the timing may be a bit tricky, so crawl underneath the gap if you miss the roll the first time.
14 of 14: The game splits into two paths after you leave the courtyard that follows. Which path you end up taking depends on how many secrets you've found so far. Before you proceed up the stairs in that courtyard, you may want to save your game so that you can try both paths.